Categories
Digital Media Miscellany
Categories
Digital Media Found Objects Miscellany
Categories
Digital Media Miscellany

Radicalized/Homogenized

Categories
Digital Media Found Objects Miscellany
Categories
Digital Media

Reflexive Futuretelling

Reflexive Futuretelling (Reflexive Futuretelling)
Reflexive Futuretelling (Jake Adventure Time)
Reflexive Futuretelling (nameP)
Reflexive Futuretelling (Pikachu)
Reflexive Futuretelling (Shota Rustaveli)
Reflexive Futuretelling (Audrey)

Reflexive Futuretelling
Pigment ink prints on Hahnemühle Photo Rag
24×24″ each (unframed dimension)
2016

Categories
Digital Media

thomas331

thomas331
Pigment ink prints on archival paper
8×10″ and 11×17″ each
Edition of 3
2014

Categories
Digital Media

(DIS)Located

(DIS)Located
Live streaming video of the projected space behind digital billboards
2014

Categories
Digital Media

low_resolution_wormhole

low_resolution_wormhole
Laser print on paper
11×8.5″
Edition of 5
2012

Exhibited at:
“PAPERWORKS” invitational exhibition, FICTILIS, Oakland, CA.
“COLLISION20” juried exhibition, Boston Cyberarts Gallery, Boston, MA.

Categories
Digital Media

The Sky Is Falling (A Day in the Life…)

The Sky Is Falling (A Day in the Life…)
Elder Scrolls IV: Oblivion / 12:00am to 11:59pm, Heartfire 11, 3E433
Digital video, 24 two-minute segments
2010

Exhibited at:
“post_space” solo exhibition, Conant Gallery, Groton, MA.
“Future Learning Spaces,” DOEL, Aalto University, Helsinki, Finland.
The Wrong – Digital Art Biennale: Homeostasis Lab, São Paulo, Brazil.
“Beep Bop Boop” juried exhibition, FATVillage Projects, Ft. Lauderdale, FL.
“Anthropocene” juried exhibition, Fuse Factory, Pearl Conard Art Gallery, Ohio State University, Mansfield, OH.

This work consists of captured Sony PlayStation3 video from Elder Scrolls IV: Oblivion, edited to reflect the seamless passing of game time and “real” time. One minute of “real” time equals approximately 30 minutes of game time. The resulting 24 two-minute videos record the passing of one game day.

References to playable characters, AI characters, and accompanying sound effects have been edited from the video in an effort to focus on the notion of a virtual space with the possibility of non-virtual habitation, defined in part by the passing of game time during the observers “real” time. The health meter, magic meter, stamina meter, weapon and magic selections and the game compass have been unedited as a digital referent in the hyperreal environment of the game engine.

The footage was captured using the Haupauge HD PVR, and edited on a MacBook Pro using Final Cut Pro. The 24 html pages were built in Adobe Dreamweaver, and use javascript to call a specific page (and the embedded video) based upon the users local time (ex: If someone is viewing the page at 3:40pm local time, video15, containing footage from 3:00 to 3:59pm game time, will be played). An additional piece of javascript tells the browser to refresh itself every two minutes, to ensure that subsequent videos will load appropriately.

Made possible by the “Terminal: Internet Based Artwork” grant, Austin Peay State University.

Categories
Digital Media

The Ghost of Vannevar Bush Hacked My Server

The Ghost of Vannevar Bush Hacked My Server
Browser window
2009

Included in:
Rhizome Curated ArtBase (New Museum, New York).

Exhibited at:
“Zeroes + Ones: The Digital Era” exhibition, Climate Gallery, Long Island City, NY.
“Appropriation Art 2” juried exhibition, Zagreb AKC Medika, Zagreb, Croatia.
“Sight.Sound [Interaction] 5” invitational exhibition, Maryland Institute College of Art, Baltimore, MD.
“Binaries” juried exhibition, Idea Lab, Athens, GA.
“PixelPops!2013” juried exhibition, Isaac Delgado Fine Arts Gallery, New Orleans, LA
The Wrong – Digital Art Biennale: Homeostasis Lab, (São Paulo, Brazil).

Vannevar Bush was an engineer and science administrator best known for his role in the development of the atomic bomb and the memex, an adjustable microfilmviewer which laid the foundation for the structure of the Internet. He believed in technological innovation as the path to economic and geopolitical security, but at the height of the Cold War his feelings shifted when he saw that technology lead away from understanding and toward destruction. He died in 1974.

On October 28, 2009 an image appeared to flash on a web server. Comprised of 0s and 1s (binary code — the elemental language of computers), the image closely resembled that of Vannevar Bush. The code from that page was copied and pasted into a blank page, effectively “capturing” this ghost of Vannevar Bush. He appears at random, having hacked my server he now haunts it for all of eternity…


Click here to see what Vannevar has done.